Creature Feature
May 2, 2013Putting the Pieces in Place
June 26, 2013I’m uploading the new version to Kongregate and Newgrounds now, Armor may take longer. So, what’s changed?
- New infinite campaign- Act VI: The Limits of Evil. If you have already unlocked the other bonus campaigns this will be available. This campaign gives an experience more similar to the older Monsters’ Den games. You can no longer return to previous floors. Returning to the entrance stairs will allow you to leave the dungeon, and you’ll earn gold and item rewards based on how many floors you completed.
- Ability to reduce campaign level. On the campaign select screen, click on the new campaign level label to open the settings page. If you’ve been wanting to use your godlike party to beat up some level 1’s, now is your chance.
- ‘True Hit’ option for accuracy calculations is now available to everyone, and is on by default. You can turn it off and return to the original (accurate!) accuracy method in the options screen. I caved on this one.
- Replacement premium modifier: ‘Level Range’. When this setting is on, each individual enemy has a chance to be one level higher or lower than normal. This helps mix things up a bit.
- Customize Character icon now appears in the party camp. This should make it more obvious that the option exists.
- Consumable tooltips in the Emporium now tell you how many of that item you already have in inventory.
- You can unlock a couple of bonus items by visiting the Facebook page. Check the options screen.
- Gold reward for completing Act V reduced a bit.
With this update I’ve tried to address a lot of the most common complaints about the game. Better late than never.