Games
Here are the games in which I’ve had a hand.

Dragon Age Journeys: The Deep Roads was released in October 2009. This was a contract job for Electronic Arts, in collaboration with Bioware. I served as the designer and lead programmer on the project. Set in the Dragon Age universe, the game is linked with Bioware’s Dragon Age: Origins, allowing players to unlock exclusive items for use in that title.
DA: Journeys is an RPG with turn-based, tactical combat. It features very high production values, including art by well-known animator Adam Phillips. Unlike my other RPGs, it has a strong narrative focus, although I contributed little to the writing beyond the story outline itself.

Monsters’ Den: The Book Of Dread was released in May 2008. An expanded version of the first Monsters’ Den, it includes several new features and interface improvements, as well as a lot of new content.

Monsters’ Den was released in December 2007. It is a stripped-down, dungeon crawl RPG with a focus on combat and loot. This was my first independent game, and surprised me with its popularity. Unfortunately it was a financial disappointment, after an ill-fated contest entry left me with nothing.






about 6 months ago
Give us a downloadable version of MD:BoD >.<!! I demand it!
about 5 months ago
I agree Grimm… That would be awesome
about 5 months ago
no, it would not be awesom, it would be EPIC!!! Please make one. You are awesome, and i cant wait for godfall, but a downloadable book of dread would be extremely amazing!!!
about 5 months ago
I personally would love to play it on my iPhone but…Well, that’s kinda more work.
about 5 months ago
Well, that sort of depends on how well CS5 lives up to the hype.
about 5 months ago
I wonder if that certain dwarf merchant in Dragon Age: Origins was named “Garin” for a reason…
about 4 months ago
when is the next chapter for dragon age coming out?
about 2 months ago
I dont know anyone who really cares about Dragon Age right now…
about 1 month ago
the commercial game or the flash game? I enjoyed the flash game, but It said chapter 2 coming soon long after the commercial game came out, and I kind of gave up checking it since my save mysteriously disappears every time. Kind of tired of doing the first chapter over again for nothing…
The commercial game was much like NWN2/Baldurs gate, which is pretty much a recipe for success. I was more of a NWN1 type of guy though, I generally like bigger parties avaiable to the player in most rpgs, but the more D&D-like they get, the more I favor just having 1 dude (like fallout).